Hyperscape Capture, a new app for existing Quest 3 and Quest 3S VR headsets, can scan your space in minutes. It's available now. I started with CNET reviewing laptops in 2009. Now I explore wearable ...
The long-lost console is being revived next February in cardboard and plastic form as a Switch accessory with Switch Online games. I started with CNET reviewing laptops in 2009. Now I explore wearable ...
Virtual reality headsets are great on their own, but the right accessories can make them more comfortable, practical and immersive. You might want a softer facial interface or a silicone face cover to ...
Three years ago, I wrote this piece about Meta CEO Mark Zuckerberg’s quest to dominate the virtual reality industry. His desire to corner the market on VR headgear had been abundantly clear before ...
Mark Zuckerberg’s Meta stifled internal research into the safety risks of its virtual reality apps – including a stomach-churning claim that sickos had “sexually propositioned” a kid younger than 10, ...
TL;DR: Valve's next-generation all-in-one VR headset, likely named Steam Frame, is expected to launch in Q4 2025. Featuring standalone capabilities and wireless PC connectivity via a Steam Link VR USB ...
I can’t believe I’m saying this, but I really like working out in the Supernatural VR app on my Meta Quest 3. As much as I like tech, I never saw myself having any fun with a VR headset on, and the ...
Stepping into a virtual forest or waterfall scene through VR could be the future of pain management. A new study shows that immersive virtual nature dramatically reduces pain sensitivity almost as ...
Sharp announced it’s releasing a prototype VR haptic controller in Japan, which aims to reproduce the sense of touch in VR while serving a familiar button layout. Japan-based Sharp says its VR haptic ...
Gaming is an ever-evolving thing, and that’s for the best. Things shouldn’t stay stagnant for too long, else they’ll be bad for consumers, bad for businesses, and worst of all, it’ll be boring. VR is ...
The VR experience is too unwieldy to become a daily habit; we need a big virtual screen, or several. With an Xbox-branded headset, Meta leans into what can get more people to use its tech regularly. I ...
A recent trip to the Augmented Reality Expo got me thinking about a big issue with virtual reality: unless you have an empty warehouse lying around, your VR gaming experience is going to be limited by ...