Ghost of Yotei's lead writer and creative director reveal how the game turns a tale of vengeance into a story about healing.
If you've broken Sucker Punch Productions' latest samurai fantasy by doing something like warping to a mission, then you ...
Sucker Punch director of programming Adrian Bentley has shared some of the technical wizardry that went into Ghost of Yotei.
Game Rant on MSN
Ghost of Yotei: Who Are the Yotei Six?
Who are the Yotei Six, the mysterious villains that drive the revenge story at the heart of Ghost of Yotei? Find out here.
In this guide, learn everything about what the Weapon Aligned mechanic means in Ghost of Yotei and the advantages it provides ...
Ghost of Yotei fans are already asking for DLC, but those at Sucker Punch haven't yet decided what they will do next.
Ghost of Yotei is one of the most fun and engaging open-world games I've played in the last decade. Building on its ...
Ghost of Yotei has a lot of climbing in it, but that's because developer Sucker Punch was really trying to emphasise how ...
Game Rant on MSN
Ghost of Yotei Releases Patch Notes for Update 1.10
Sucker Punch releases another update for Ghost of Yotei, focusing on further improving the game by addressing its current ...
Ghost of Yotei and Ghost of Tsushima studio Sucker Punch will likely continue to focus on a project at a time, with ...
As we previously noted, Ghost of Yotei is best played on the Lethal Difficulty, but not if you want a chill experience. If ...
This is our Ghost of Yotei review: a beautiful, polished, entertaining iteration on Ghost of Tsushima that fumbles and ...
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