Ghost of Yotei's lead writer and creative director reveal how the game turns a tale of vengeance into a story about healing.
If you've broken Sucker Punch Productions' latest samurai fantasy by doing something like warping to a mission, then you ...
Sucker Punch director of programming Adrian Bentley has shared some of the technical wizardry that went into Ghost of Yotei.
1don MSN
A journey with Ghost of Yotei
Atsu (the lead of Ghost of Yotei) and I (the player of the game) are similar in one fundamental way: We are both holding on ...
In this guide, learn everything about what the Weapon Aligned mechanic means in Ghost of Yotei and the advantages it provides ...
Ghost of Yotei fans are already asking for DLC, but those at Sucker Punch haven't yet decided what they will do next.
Game Rant on MSN
Ghost of Yotei Releases Patch Notes for Update 1.10
Sucker Punch releases another update for Ghost of Yotei, focusing on further improving the game by addressing its current ...
From samurai battles to prehistoric park building, October’s biggest video game releases promise fresh adventures across ...
As we previously noted, Ghost of Yotei is best played on the Lethal Difficulty, but not if you want a chill experience. If ...
When I got the opportunity to interact with Feodor Chin, the actor behind Ghost of Yotei's Lord Saito, I already knew what I ...
There was a small pocket of social media users who insisted Ghost of Yotei would be a failure. Unfortunately for them, the ...
What is confirmed for Ghost of Yotei in the future is a new co-op Legends mode, which Ghost of Tsushima was also treated to ...
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