Masahiro Sakurai chimes in why we’re no longer seeing CGI cutscenes. Super Smash Bros. has continued to be a massively popular fighting video game franchise. Since its launch on the Nintendo 64, ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Once upon a time, Smash wasn’t just a thrilling and chaotic multiplayer game. It had a heart, one that brought its large roster together: the Subspace Emissary. Brawl’s single-player campaign mode has ...